Magic Jar
Level 6 Spell · Necromancy
Casting Time1 minute
RangeSelf
DurationUntil Dispelled
ComponentsV, S, M
Your soul transfers into a gem or similar container within 100 feet (Concentration, until dispelled). While there, you can attempt to possess any Humanoid within 100 ft (CHA save). While possessing, you control the body, can't be targeted, and the host's soul is also trapped. If host dies, you must find a new body. Requires a gem worth 500 GP.
Material: a gem, crystal, reliquary, or other ornamental container worth 500 gp
Available to
Wizard