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Level 6 Spell · Abjuration

AbjurationRitual
Casting Time10 minutes / Ritual
RangeTouch
DurationUntil Dispelled
ComponentsV, S, M
Guard a location against teleportation and planar travel for 24 hours. The warded area (up to 40,000 sq ft, 30 ft tall) causes Celestials, Elementals, Fey, Fiends, and Undead who enter to take 5d10 Radiant or Necrotic damage (your choice). Requires ruby dust worth 1,000 GP. Cast for 30 days to make permanent.

Material: holy water, rare incense worth 1,000 gp, and powdered ruby worth 1,000 gp—all consumed

Available to
Cleric
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